Detects the project stack and recommends the next logical action for UI-craft tasks.

Install

mkdir -p .claude/skills/start-educlopez && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/17479" && unzip -o skill.zip -d .claude/skills/start-educlopez && rm skill.zip

Installs to .claude/skills/start-educlopez

Activation

This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.

Front door. Reads the current project (framework, tokens, brief, spec, harness) and reports what ui-craft can do right now, then routes you to the right next step. Run this first if you're new or unsure where to begin. No code changes. Invoke when the user asks for start on their UI, or mentions 'start' alongside design / UI / frontend work.
343 chars✓ has a “when” triggerlonger than Claude Code's old 250-char listing cap (fine on current versions)
Beginner

Key capabilities

  • Scan project for framework and styling dependencies
  • Detect existence of a token spine
  • Identify if a brief or spec file exists
  • Report available ui-craft capabilities
  • Recommend a single next action

How it works

The skill scans the project for various signals like framework, styling, and existing ui-craft artifacts, then reports what ui-craft can do and suggests a next action.

Inputs & outputs

You give it
User's request to start UI work or check project status
You get back
A report of detected project state, available ui-craft layers, and a recommended next step

When to use start

  • Start a new task
  • Check project readiness
  • Find recommended tools

About this skill

<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->

Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.

Orient the user. Load the ui-craft skill, read the current project, and report what ui-craft can do right now for it. This is the front door — most people run it first.


ORCHESTRATE-ONLY RULE

This command detects state and routes. It MUST NOT build, edit, audit, or re-implement any phase logic. It contributes only:

  1. Project detection (read-only).
  2. A "what's available now" map across the three usage layers.
  3. One recommended next step + the command to run for it.

When the user wants to act, hand off to the real command (/brief, /tokens, /sddesign, /craft, /finalize, the review agents, etc.). Do not inline their steps.


Step 1 — Detect (read-only)

Scan the project. Do not write anything. Gather:

SignalHow to detectUsed for
Framework / stylingpackage.json deps, config files, file extensions — Tailwind, CSS Modules, styled-components/Emotion, vanilla CSS, Vue/Svelte/Astro SFCConfirm ui-craft adapts to this stack
Token spineCSS vars (--color-*, --accent-*, --font-*), Tailwind theme.extend, a token fileGate: is /tokens needed?
Brief.ui-craft/brief.md exists?Gate: is /brief needed?
External design contractDESIGN.md or design-tokens.json at repo root (ecosystem convention some teams use)Treat as brief + token input — read it, honor it, don't duplicate it
Spec.ui-craft/spec.md exists? which surfaces?Is there work in flight?
HarnessClaude Code (plugin/skill) vs .codex/.cursor/.gemini/.opencode/.agents mirrorWhich layers are reachable (agents/MCP are Claude Code / MCP-client only)
Existing UIare there components/pages already, or is this greenfield?Build-new vs review/polish framing

Keep detection fast and quiet — a few reads, no deep traversal. Report findings as a short table.


Step 2 — Report the three layers

Print what's available now, mapped to how people actually use ui-craft. Mark each layer ● active / ○ available / – not reachable in this harness.

ui-craft is a design engineering SYSTEM. You're set up for:

● Layer 1 — Just ask
    Describe any UI and the agent designs with taste (anti-slop, system tokens,
    real hierarchy). No command needed. This is the default and the point.

○ Layer 2 — Drive it
    Slash commands for focused passes. Given THIS project:
      <tailored list — see Step 3>

○ Layer 3 — Verify it
    design-reviewer + a11y-auditor agents · ui-craft-mcp gates · UICraftScore · ui-craft-detect CLI.
    <mark – if the harness can't reach agents/MCP, and say so>

Tailor the bullets to the detected state — don't print the generic catalog.


Step 3 — Recommend ONE next step

Pick the single highest-value next action from detected state. Use this decision order:

  1. No brief, non-trivial project → recommend /brief ("anchor every later decision to your product's principles — 5 min, writes .ui-craft/brief.md").
  2. Brief exists, no token spine → recommend /tokens ("establish the 3-layer token spine so builds match a system, not inline guesses").
  3. Brief + tokens exist, building something net-new → recommend /sddesign <surface> (full pipeline) or /craft <surface> (one-shot) — ask which.
  4. Existing UI to improve → route by intent: review → ui-craft:design-reviewer + ui-craft:a11y-auditor (Claude Code) or /critique + /audit; polish → /polish; simplify → /distill; flat/generic → /bolder; loud/busy → /quieter; dated site to modernize → /redesign.
  5. About to ship / merge → recommend /finalize (10-pass gate) and, for CI, npx ui-craft-detect or the score_ui MCP tool.

Print it as one clear line:

Recommended next: <one-sentence why>.

Then offer the full menu only if asked: "Want the full command list, or shall I run that now?"


Step 4 — Hand off

If the user confirms, run the recommended command. Otherwise stop — /start never acts on its own. Its job is done once the user knows where they are and where to go.


Notes

  • Read-only. /start writes nothing and changes no code. The artifacts (brief.md, spec.md, tokens) are written by their own commands.
  • Harness honesty. If the project is in a non-Claude-Code harness (.codex, .cursor, etc.), Layer 3 agents and the MCP server may not be reachable from that agent — say so plainly and point to the CLI (ui-craft-detect) as the portable verify path.
  • Craft-intent routing. Full-surface builds (/craft, /sddesign) declare a Craft Read before code. If the user describes a built UI as "generic", "template-y", or "too safe", route to /bolder; if "too loud" or "too busy", route to /quieter.
  • Don't re-run Discovery. If a brief or spec already exists, don't interrogate the user for preferences — read the artifacts and report.

Next step: Follow the rung this run named. /start is read-only — the value is in doing the one command it picked.

When not to use it

  • When the user wants to build or edit code
  • When the user wants to audit existing code
  • When the user wants to re-implement phase logic

Limitations

  • Does not write anything to the project
  • Does not change any code
  • Does not build, edit, audit, or re-implement phase logic

How it compares

This command provides an initial orientation and tailored recommendation based on project state, rather than directly performing a UI-craft operation.

Compared to similar skills

start side by side with the closest alternatives in the catalog.

SkillInstallsUpdatedSafetyDifficulty
start (this skill)022dNo flagsBeginner
ui-ux-pro-max1,9094moReviewIntermediate
ui-design11moReviewIntermediate
spline-3d-integration03moNo flagsIntermediate

Try saying

Example prompts that trigger this skill in your AI assistant.

More by educlopez

View all by educlopez

brief

educlopez

Write or update the project's durable design brief at .ui-craft/brief.md. Invoke when the user asks for brief on their UI, or mentions 'brief' alongside design / UI / frontend work.

00

audit

educlopez

Technical UI audit — a11y, performance, responsive. Produces a prioritized findings table. Invoke when the user asks for audit on their UI, or mentions 'audit' alongside design / UI / frontend work.

00

distill

educlopez

Reduction pass — cuts content, structure, visuals, and dead code that doesn't answer a user question or drive an action, respecting CRAFT_LEVEL. Use when the UI feels cluttered, has too many CTAs, walls of text, or decorative noise, or when the user says "simplify this" / "it feels too busy". Invoke

00

ui-craft-dense-dashboard

educlopez

Dense dashboard / admin / Bloomberg / Retool / data-heavy internal tools. Locked knobs: CRAFT=7, MOTION=3, DENSITY=9. IBM Plex + mono numbers, semantic palette, 4/8px grid, sparklines, tabular-nums. Trigger on: dashboard, admin panel, data-dense, analytics, Bloomberg-like, Retool-like.

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critique

educlopez

Design lens critique covering visual hierarchy, clarity, and anti-slop patterns — produces a findings table, no code edits unless asked. Use when the user wants a design review, says "what's wrong with this UI", or needs a second opinion before a handoff or presentation. Invoke when the user asks fo

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adapt

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Responsive layout pass covering breakpoints, touch targets, safe areas, and fluid type. Use when the UI has layout or touch issues on mobile/tablet, when adding a new screen that hasn't been tested across viewports, or when the user says "make it responsive" / "fix mobile layout". Invoke when the us

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