critique
Provides an objective design review of UI components, generating a findings table based on visual hierarchy and usability.
Install
mkdir -p .claude/skills/critique-educlopez && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/17271" && unzip -o skill.zip -d .claude/skills/critique-educlopez && rm skill.zipInstalls to .claude/skills/critique-educlopez
Activation
This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.
Design lens critique covering visual hierarchy, clarity, and anti-slop patterns — produces a findings table, no code edits unless asked. Use when the user wants a design review, says "what's wrong with this UI", or needs a second opinion before a handoff or presentation. Invoke when the user asks for critique on their UI, or mentions 'critique' alongside design / UI / frontend work.Key capabilities
- →Capture full-page screenshots at desktop, tablet, and mobile viewports.
- →Critique UI based on Anti-Slop Test, Craft Test, Hierarchy, and Clarity lenses.
- →Identify UX concerns and missing signature details.
- →Provide a findings table with Before, After, and Why columns.
- →Summarize the top 3 changes to improve the design.
- →Assess design against observed patterns from `references/inspiration.md`.
How it works
The skill captures visual states of a UI across different viewports, then applies a series of design lenses to identify issues related to visual hierarchy, clarity, and anti-slop patterns, presenting the findings in a structured table.
Inputs & outputs
When to use critique
- →Reviewing UI visual hierarchy
- →Detecting anti-slop patterns in frontend design
- →Getting a second opinion before design handoff
About this skill
Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Critique the UI at $ARGUMENTS through a design lens. Load the ui-craft skill.
Step 0: Visual capture (mandatory)
Code-only review is insufficient. Every audit/critique starts with the surface as the user sees it. Try the following in order; use the first one available:
- Playwright MCP — if
playwrightMCP server is available, use it. Capture full-page screenshots at three viewports: desktop (1280×800), tablet (768×1024), mobile (375×812). Capture dark mode if the app supports it. - Browser DevTools / Chrome MCP — second choice; same viewport set.
- Other browser automation (
agent-browser,cursor-ide-browser) — third choice. - Ask the user — last resort. If no automation is available, request screenshots from the user before proceeding. Be specific:
- "Visual review needs screenshots. Please provide:
- Full-page at 1280px (desktop)
- Full-page at 768px (tablet)
- Full-page at 375px (mobile)
- Dark mode of each, if supported."
- "Visual review needs screenshots. Please provide:
Do not begin the review until visuals are captured or provided. State this explicitly to the user when no automation succeeds — don't silently fall back to code-only review.
If the user declines to provide screenshots, run a code-only pass and clearly mark the report [CODE-ONLY REVIEW — visual issues not assessed] at the top so the limitation is explicit.
Knob awareness (CRAFT_LEVEL sets the bar for what counts as "needs work"):
CRAFT_LEVEL 3→ flag only anti-slop Critical items. Skip Minor polish.CRAFT_LEVEL 5-7→ flag Critical + Major. Mention Minor polish as optional.CRAFT_LEVEL 9+→ flag everything, including Minor polish and missing signature detail.
Run these lenses in order:
- Anti-Slop Test (from SKILL.md): flag every item present. Critical first (ALL CAPS, purple gradients, identical card grids, bounce easing, emoji icons, glassmorphism + neon). Then major (colored pills on trends, thick colored borders, uniform radii, gradient text, walls of text). Then minor (straight quotes, missing
tabular-nums, generic CTAs). - Craft Test (from SKILL.md): where does the design fall short of "one accent, 3-5 placements; plain secondary text for comparisons; functional color only; every section earns its space"?
- Hierarchy: can the user tell what's primary, secondary, tertiary at a glance? Or does everything shout equally?
- Clarity: is the value prop legible in 5 seconds? Are CTAs specific (not "Learn more")?
- Signature detail: is there one memorable element that makes this feel designed, not assembled? If not, suggest one (motif, layout break, custom marker, distinctive hover).
- Inspiration gap — read
references/inspiration.md: which observed pattern from the archetypes / signature details applies here, and how does the current state diverge from it?
Output format — the Review Format table:
| Before | After | Why |
|---|
Prioritize by impact, not by file order. End with a one-paragraph summary of the top 3 changes that would raise this from "AI-generated" to "designed".
Do NOT edit code. This is a critique.
Close with a Craft Report (references/review.md → Craft Report) as the final wrapper around the findings table and top-3 summary — Checked names the lenses actually run (Anti-Slop, Craft Test, Hierarchy, Clarity, Signature, Inspiration gap) and at what CRAFT_LEVEL bar, Passed carries whatever held up under those lenses, Changed stays empty (critique doesn't edit), Left alone covers anything flagged but out of scope, Verdict is the one-sentence state. Produce it even when the surface passes clean — that's the validation the user is asking for.
Next step: /polish — apply the fixes this critique named (rung 1).
When not to use it
- →When the user explicitly declines to provide screenshots and a code-only review is not desired.
- →When the task involves editing code directly.
- →When the user does not want a design review or critique.
Limitations
- →The skill cannot edit code directly.
- →If no automation is available, it relies on the user to provide screenshots.
- →The critique is limited by the `CRAFT_LEVEL` setting, which filters the severity of flagged items.
How it compares
This skill provides a structured, multi-faceted design critique based on visual evidence and specific design principles, offering a more systematic evaluation than a general or subjective design review.
Compared to similar skills
critique side by side with the closest alternatives in the catalog.
| Skill | Installs | Updated | Safety | Difficulty |
|---|---|---|---|---|
| critique (this skill) | 0 | 23d | No flags | Intermediate |
| designer | 0 | 4mo | No flags | Intermediate |
| critique | 0 | 1mo | No flags | Advanced |
| jobs-review | 0 | 4mo | No flags | Beginner |
Try saying
Example prompts that trigger this skill in your AI assistant.
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