RE

reverse-engineering-tools

It provides workflows for disassembling and debugging game binaries and anti-cheat systems in user and kernel modes.

Install

mkdir -p .claude/skills/reverse-engineering-tools && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/1115" && unzip -o skill.zip -d .claude/skills/reverse-engineering-tools && rm skill.zip

Installs to .claude/skills/reverse-engineering-tools

Activation

This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.

Guide for reverse engineering protected games and anti-cheat components across user mode, kernel mode, and hypervisor-aware environments. Use this skill when analyzing drivers, IOCTL protocols, callback registration, injected-code artifacts, integrity checks, protected binaries, or debugging security-sensitive game components.
328 chars✓ has a “when” triggerlonger than Claude Code's old 250-char listing cap (fine on current versions)
Advanced

Key capabilities

  • Analyze kernel-mode driver IOCTL protocols
  • Fix virtual machine-protected binaries
  • Debug anti-cheat memory artifacts
  • Automate decompiler signature lookups

How it works

Applies a structured workflow for unpacking and analyzing binaries while bypassing anti-debugging detection mechanisms.

Inputs & outputs

You give it
Obfuscated binary, memory dump, or driver module
You get back
Reconstructed memory structure or analysis report

When to use reverse-engineering-tools

  • Analyzing kernel-mode drivers and IOCTLs
  • Debugging obfuscated binary components
  • Performing memory structure reconstruction
  • Researching anti-debugging techniques

About reverse-engineering-tools

Provides technical workflows for analyzing protected game binaries and anti-cheat components. It supports debugging, disassembly, and memory analysis in both user and kernel mode.

Guide for reverse engineering tools and techniques used in game security research. Use this skill when working with debuggers, disassemblers, memory analysis tools, binary analysis, or decompilers for game security research.

When not to use it

  • General software debugging unrelated to game security
  • Tasks involving high-level application business logic

Prerequisites

Debugger environment (e.g., x64dbg, WinDbg)Game binary access

Limitations

  • Dependent on game-specific anti-cheat versions
  • Requires complex manual environment setup

How it compares

Provides specific procedures for known anti-cheat protections rather than standard generic debugging techniques.

Compared to similar skills

reverse-engineering-tools side by side with the closest alternatives in the catalog.

SkillInstallsUpdatedSafetyDifficulty
reverse-engineering-tools (this skill)735moNo flagsAdvanced
ghidra168moReviewAdvanced
binary-analysis-patterns53moNo flagsAdvanced
address-sanitizer13moReviewIntermediate

Try saying

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