design-research
Conducts UX research and analysis to define user personas and needs, informing design and component development.
Install
mkdir -p .claude/skills/design-research && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/396" && unzip -o skill.zip -d .claude/skills/design-research && rm skill.zipInstalls to .claude/skills/design-research
Activation
This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.
Conducts user experience research and analysis to inform design decisions. Use when user says "user research", "persona", "personas", "who are our users", "target audience", "customer segments", "design principles", "user needs", "pain points", "jobs to be done", "JTBD", "user interviews", "discussion guide", "research plan", "competitive analysis", "understand the users", "user data", "analytics review", "component research", "pattern audit", "accessibility requirements for [component]", or "how do others design [component type]". Reviews first-party and third-party user data, analyzes industry trends from UX and visual design perspectives, and plans user research studies. Also conducts component-level research: auditing existing patterns, accessibility requirements, interaction best practices, and content structure analysis to inform component design within an existing design system. Creates personas, customer segments, design principles, design roadmaps, research discussion guides, and component research audits. Do NOT use when already have approved personas, in implementation/coding phase, need visual mockups (use design-concepts), or designing components (use design-components).Key capabilities
- →Generates research discussion guides
- →Maps functional and emotional user jobs
- →Identifies pattern accessibility requirements
- →Creates design principles based on JTBD
How it works
Applies the Jobs-to-be-Done framework to decompose user goals into functional, emotional, and social requirements.
Inputs & outputs
When to use design-research
- →Create user personas and customer segments
- →Conduct competitive design analysis
- →Plan user research studies
- →Perform accessibility audits for components
About this skill
Design - Research
This skill guides Claude through comprehensive UX research processes using Jobs-to-be-Done (JTBD) methodology to understand user needs, behaviors, and contexts that inform design decisions.
Core Methodology
Jobs-to-be-Done Framework
Every research activity focuses on understanding what "job" users are hiring a product to do. Research uncovers:
- Functional jobs: The practical tasks users need to accomplish
- Emotional jobs: How users want to feel or avoid feeling
- Social jobs: How users want to be perceived by others
- Context: The circumstances that trigger the job
Research Process
- Scoping & Planning: Define research questions, identify what needs to be learned
- Data Collection: Gather existing data (analytics, support tickets, reviews) and plan new research
- Analysis: Identify patterns, pain points, and opportunities using JTBD lens
- Synthesis: Create actionable artifacts (personas, principles, roadmaps)
- Validation: Test assumptions and refine understanding
Tool Usage Patterns
Initial Information Gathering
Step 1: Inventory Available Resources Before starting research, Claude should:
1. Ask user what materials they have:
- Existing user data (analytics, surveys, interviews)
- Competitor research or industry reports
- Current product/website/app to review
- Business requirements or constraints
2. Use `view` to check uploaded files
3. Use `web_search` for industry trends and competitor analysis
4. Use `web_fetch` to analyze competitor websites and apps
Step 2: Create Research Plan Document what needs to be learned and how:
# Research Plan
## Research Questions
- What jobs are users trying to accomplish?
- What are current pain points and workarounds?
- What contexts trigger the need for this solution?
## Data Sources
- [ ] Analytics review (if provided)
- [ ] User interviews (plan discussion guide)
- [ ] Competitor analysis
- [ ] Industry trend research
## Timeline & Deliverables
Data Analysis Workflow
When reviewing user data:
-
Quantitative First: Look at analytics, usage data, conversion metrics
- Use
viewto read CSV/Excel files - Create summary analysis in markdown
- Identify behavioral patterns
- Use
-
Qualitative Second: Review interviews, support tickets, reviews
- Extract direct user quotes (always cite source)
- Identify recurring themes
- Map to JTBD framework
-
Competitive Analysis: Research how others solve similar jobs
- Use
web_searchfor competitors: "best [category] apps 2025" - Use
web_fetchto analyze specific competitor sites - Screenshot key interactions (if user provides URLs)
- Document strengths/weaknesses relative to user jobs
- Use
Creating Discussion Guides
For planning user research studies:
# User Interview Discussion Guide
## Introduction (5 min)
- Thank participant
- Explain purpose and format
- Get consent to record
## Context Questions (10 min)
[Ask about their current situation and job-to-be-done]
- Walk me through the last time you [relevant activity]
- What triggered you to start looking for a solution?
- What alternatives have you tried?
## Deep Dive (30 min)
[Focus on specific jobs and contexts]
- What would make this task easier/faster/better?
- What's frustrating about current solutions?
- What would success look like?
## Closing (5 min)
- Anything else important we should know?
- Thank participant
Component Research
When research is feeding into design-components (designing within an existing design system), the research focus shifts from "who are the users" to "what does this component need to do well." This is a faster, more focused research mode.
When to Use Component Research
- Before designing a new component type that doesn't exist in the project yet
- When a component redesign needs evidence beyond "it doesn't look right"
- When accessibility or interaction requirements are unclear for a component type
- When the team disagrees about how a component should behave
Component Research Process
1. Internal Pattern Audit Read the project's existing codebase to understand established patterns:
- What similar components already exist? How are they structured?
- What design tokens are in use? (globals.css, tailwind.config, component library)
- What interaction patterns are established? (hover, focus, animation conventions)
- What states do existing components handle? (empty, loading, error, etc.)
- Are there documented conventions? (docs/design/, style guides, CLAUDE.md)
2. Accessibility Requirements Research WCAG requirements specific to the component type:
web_search: "[component type] WCAG accessibility requirements"
web_search: "[component type] aria roles and attributes"
web_search: "[component type] keyboard navigation pattern"
Document:
- Required ARIA roles and attributes
- Keyboard interaction expectations (Tab, Enter, Escape, Arrow keys)
- Screen reader announcements for state changes
- Color contrast requirements beyond the 4.5:1 baseline
- Motion/animation considerations (prefers-reduced-motion)
3. Interaction Pattern Best Practices Research how well-designed implementations handle this component:
web_search: "best [component type] UX patterns 2025"
web_search: "[component type] interaction design examples"
web_fetch: specific component libraries (Radix, Headless UI, Ark UI) for reference implementations
Focus on:
- What information users need first vs. on-demand
- Common interaction mistakes for this component type
- Mobile vs. desktop behavior differences
- Edge cases (overflow, long content, missing data, many items)
4. Content & Data Structure Understand what the component will actually contain:
- What data types and ranges? (short labels vs. long descriptions, 3 items vs. 300)
- What's required vs. optional?
- What content causes layout problems? (long names, missing images, zero states)
- How does the content change over time? (real-time updates, stale data)
Component Research Deliverable
File: {component-name}-component-audit.md
# [Component Name] — Research Audit
## Internal Patterns
- **Existing similar components**: [what already exists and how it works]
- **Design system tokens**: [key tokens relevant to this component]
- **Established conventions**: [patterns this component should follow]
## Accessibility Requirements
- **ARIA**: [required roles, attributes, live regions]
- **Keyboard**: [expected keyboard interactions]
- **Screen reader**: [announcement expectations for states]
- **Motion**: [animation considerations]
## Interaction Patterns
- **Best practices**: [what works well for this component type]
- **Common mistakes**: [what to avoid]
- **Mobile considerations**: [touch targets, gestures, viewport]
## Content Analysis
- **Data shape**: [what content this component handles]
- **Edge cases**: [overflow, empty, error, extreme values]
- **Dynamic behavior**: [how content changes over time]
## Recommendations
[Key insights that should inform the component design]
Quality Criteria
Excellent Personas Include:
- Name and photo (AI-generated or stock image)
- Demographics: Age, location, role (only if relevant to JTBD)
- Jobs to be done: 3-5 primary jobs they're trying to accomplish
- Pain points: Current struggles and workarounds (with real quotes)
- Goals & motivations: What success looks like for them
- Context: When/where they experience the need
- Tech comfort level: Relevant for product complexity decisions
Avoid: Generic personas that don't tie to specific jobs, fictional fluff that doesn't inform design decisions
Excellent Design Principles:
- Specific to the project: Not generic ("be simple"), but contextual ("Prioritize speed over options for first-time setup")
- Actionable: Designers can use them to make decisions
- Tied to research insights: Each principle comes from user data
- Memorable: Short, clear, possibly with a tagline
- 3-7 principles: Enough to guide, not so many they're ignored
Example Format:
## Design Principles
### 1. Progressive Disclosure Over Feature Parity
*Show what users need now, not everything we can do*
**Insight**: 73% of users abandoned setup because they felt overwhelmed by options they didn't understand yet.
### 2. Forgiveness Over Prevention
*Make it easy to undo, not hard to do wrong*
**Insight**: Users expressed anxiety about "breaking things" - they want to explore confidently.
Excellent Customer Segments:
- Behavioral-based: Grouped by how they use product, not just demographics
- JTBD-aligned: Each segment has distinct primary jobs
- Sized: Approximate % of user base (if data available)
- Named meaningfully: "Power Users" not "Segment A"
- Actionable: Each segment suggests different design approaches
Excellent Design Roadmaps:
- Insight-driven: Each initiative ties to research finding
- Prioritized: Uses framework (Impact/Effort, RICE, etc.)
- Timeline: Realistic phases (Discovery → Concept → Build)
- Success metrics: How we'll know if it worked
- Dependencies noted: What needs to happen first
Deliverable Formats
File Organization
IMPORTANT: Organize all deliverables by feature/assignment in dated folders.
Each research project should be saved in its own folder with the feature name:
docs/design/{feature-name}-research-{MMDDYY}/
Feature Name Guidelines:
- Use kebab-case (lowercase with hyphens)
- Examples:
checkout-flow,user-profile,dashboard-redesign,search-filters - Ask the user for the feature name if not provided
- Suggest a name based on their description if needed
Examples:
- Checkout flow research on Oct 24, 2025:
docs/design/checkout-flow-research-102425/ - Dashboard redesign research on Nov 1, 2025: `docs/design/
Content truncated.
When not to use it
- →Implementation phase coding
- →Requesting visual design mockups
- →Already finalized persona documentation
Limitations
- →Requires existing data for high accuracy
- →Cannot perform live user interviews
How it compares
It structures user inquiry around psychological motivation (the job) rather than just feature requests.
Compared to similar skills
design-research side by side with the closest alternatives in the catalog.
| Skill | Installs | Updated | Safety | Difficulty |
|---|---|---|---|---|
| design-research (this skill) | 9 | 4mo | No flags | Intermediate |
| ui-ux-designer | 41 | 4mo | No flags | Intermediate |
| user-journeys | 13 | 4mo | No flags | Intermediate |
| information-architecture | 1 | 7mo | No flags | Intermediate |
Try saying
Example prompts that trigger this skill in your AI assistant.
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