A guide for building accessible, modern web interfaces using Tailwind CSS with a focus on strict UI design standards.

Install

mkdir -p .claude/skills/ui-web && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/5671" && unzip -o skill.zip -d .claude/skills/ui-web && rm skill.zip

Installs to .claude/skills/ui-web

Activation

This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.

Web UI - glassmorphism, Tailwind, dark mode, accessibility
58 charsno explicit “when” trigger
Intermediate

Key capabilities

  • Enforce WCAG 2.1 AA contrast ratios
  • Validate touch target sizes
  • Apply Tailwind utility classes for accessibility
  • Implement glassmorphism effects
  • Configure dark mode color pairings

How it works

The skill applies specific CSS and Tailwind utility rules to ensure components meet accessibility standards and design consistency. It provides templates for buttons, cards, and inputs that adhere to contrast and spacing requirements.

Inputs & outputs

You give it
React or CSS component code
You get back
Accessible, styled component code

When to use ui-web

  • Creating accessible button components
  • Implementing dark mode contrast themes
  • Validating UI element visibility

About this skill

UI Design Skill (Web)


MANDATORY: WCAG 2.1 AA Compliance

These rules are NON-NEGOTIABLE. Every UI element must pass these checks.

1. Color Contrast (CRITICAL)

Text Contrast Requirements:
├── Normal text (<18px): 4.5:1 minimum
├── Large text (≥18px bold or ≥24px): 3:1 minimum
├── UI components (buttons, inputs): 3:1 minimum
└── Focus indicators: 3:1 minimum

FORBIDDEN COLOR COMBINATIONS:
✗ gray-400 on white (#9CA3AF on #FFFFFF = 2.6:1) - FAILS
✗ gray-500 on white (#6B7280 on #FFFFFF = 4.6:1) - BARELY PASSES
✗ white on yellow - FAILS
✗ light blue on white - USUALLY FAILS

SAFE COLOR COMBINATIONS:
✓ gray-700 on white (#374151 on #FFFFFF = 9.2:1)
✓ gray-600 on white (#4B5563 on #FFFFFF = 6.4:1)
✓ gray-900 on white (#111827 on #FFFFFF = 16:1)
✓ white on gray-900, blue-600, green-700

2. Visibility Rules (CRITICAL)

ALL BUTTONS MUST HAVE:
✓ Visible background color OR visible border (min 1px)
✓ Text color that contrasts with background
✓ Minimum height: 44px (touch target)
✓ Padding: at least px-4 py-2

NEVER CREATE:
✗ Buttons with transparent background AND no border
✗ Text same color as background
✗ Ghost buttons without visible borders
✗ White text on light backgrounds
✗ Dark text on dark backgrounds

3. Required Element Styles

// EVERY button needs visible boundaries
// PRIMARY: solid background
<button className="bg-gray-900 text-white px-4 py-3 rounded-lg">
  Primary
</button>

// SECONDARY: visible background
<button className="bg-gray-100 text-gray-900 px-4 py-3 rounded-lg">
  Secondary
</button>

// GHOST: MUST have visible border
<button className="border border-gray-300 text-gray-700 px-4 py-3 rounded-lg">
  Ghost
</button>

// NEVER DO THIS:
<button className="text-gray-500">Invisible Button</button> // ✗ NO BOUNDARY
<button className="bg-white text-white">Hidden</button>     // ✗ NO CONTRAST

4. Focus States (REQUIRED)

// EVERY interactive element needs visible focus
className="focus:outline-none focus-visible:ring-2 focus-visible:ring-blue-500 focus-visible:ring-offset-2"

// NEVER remove focus without replacement
className="outline-none" // ✗ FORBIDDEN without ring replacement

5. Dark Mode Contrast

When implementing dark mode:
├── Text must be light (gray-100 to white) on dark backgrounds
├── Borders must be visible (gray-700 or lighter)
├── Never use gray-400 text on gray-900 bg (fails contrast)
└── Test BOTH modes before shipping

SAFE DARK MODE TEXT:
✓ text-white on bg-gray-900
✓ text-gray-100 on bg-gray-800
✓ text-gray-200 on bg-gray-900

UNSAFE (FAILS CONTRAST):
✗ text-gray-500 on bg-gray-900 (2.4:1)
✗ text-gray-400 on bg-gray-800 (3.1:1)

Core Philosophy

Beautiful UI is not decoration - it's communication. Every visual choice should serve clarity, hierarchy, and user confidence. Default to elegance and restraint.

Design Principles

1. Visual Hierarchy

Primary Action    → Bold, high contrast, prominent
Secondary Action  → Subtle, lower contrast
Tertiary/Links    → Minimal, text-style

2. Spacing System (8px Grid)

// Tailwind spacing scale - USE CONSISTENTLY
const spacing = {
  xs: 'p-1',      // 4px  - tight internal
  sm: 'p-2',      // 8px  - compact
  md: 'p-4',      // 16px - default
  lg: 'p-6',      // 24px - comfortable
  xl: 'p-8',      // 32px - spacious
  '2xl': 'p-12',  // 48px - section gaps
};

// Rule: More whitespace = more premium feel
// Rule: Consistent spacing > perfect spacing

3. Typography Scale

// Limit to 3-4 font sizes per page
const typography = {
  hero: 'text-4xl md:text-5xl font-bold tracking-tight',
  heading: 'text-2xl md:text-3xl font-semibold',
  subheading: 'text-lg md:text-xl font-medium',
  body: 'text-base leading-relaxed',
  caption: 'text-sm text-gray-500',
};

// Rule: Never use more than 2 font families
// Rule: Line height 1.5-1.7 for body text

Glassmorphism (Web)

Base Glass Card

// Modern glass effect - use sparingly for emphasis
const GlassCard = ({ children, className = '' }) => (
  <div className={`
    backdrop-blur-xl
    bg-white/10
    border border-white/20
    rounded-2xl
    shadow-xl
    shadow-black/5
    ${className}
  `}>
    {children}
  </div>
);

Glass Variants

// Light mode glass
const lightGlass = `
  backdrop-blur-xl
  bg-white/70
  border border-white/50
  shadow-lg shadow-gray-200/50
`;

// Dark mode glass
const darkGlass = `
  backdrop-blur-xl
  bg-gray-900/70
  border border-white/10
  shadow-xl shadow-black/20
`;

// Frosted sidebar
const frostedSidebar = `
  backdrop-blur-2xl
  bg-gradient-to-b from-white/80 to-white/60
  border-r border-white/30
`;

// Floating action glass
const floatingGlass = `
  backdrop-blur-md
  bg-white/90
  rounded-full
  shadow-lg shadow-black/10
  border border-white/50
`;

When to Use Glassmorphism

✓ Hero sections with image backgrounds
✓ Floating cards over gradients
✓ Modal overlays
✓ Navigation bars (subtle)
✓ Feature highlights

✗ Every card (overuse kills the effect)
✗ Text-heavy content areas
✗ Forms (reduces contrast)
✗ Data tables

Color System

Semantic Colors

const colors = {
  // Actions
  primary: 'bg-blue-600 hover:bg-blue-700',
  secondary: 'bg-gray-100 hover:bg-gray-200 text-gray-900',
  danger: 'bg-red-600 hover:bg-red-700',
  success: 'bg-green-600 hover:bg-green-700',

  // Surfaces
  background: 'bg-gray-50 dark:bg-gray-950',
  surface: 'bg-white dark:bg-gray-900',
  elevated: 'bg-white dark:bg-gray-800 shadow-lg',

  // Text
  textPrimary: 'text-gray-900 dark:text-white',
  textSecondary: 'text-gray-600 dark:text-gray-400',
  textMuted: 'text-gray-400 dark:text-gray-500',
};

Gradient Backgrounds

// Subtle mesh gradient (modern, premium)
const meshGradient = `
  bg-gradient-to-br
  from-blue-50 via-white to-purple-50
  dark:from-gray-950 dark:via-gray-900 dark:to-gray-950
`;

// Vibrant hero gradient
const heroGradient = `
  bg-gradient-to-r
  from-blue-600 via-purple-600 to-pink-600
`;

// Subtle radial glow
const radialGlow = `
  bg-[radial-gradient(ellipse_at_top,_var(--tw-gradient-stops))]
  from-blue-200/40 via-transparent to-transparent
`;

Component Patterns

Buttons

// Primary button - bold, confident
const PrimaryButton = ({ children, ...props }) => (
  <button
    className="
      px-6 py-3
      bg-gray-900 dark:bg-white
      text-white dark:text-gray-900
      font-medium
      rounded-xl
      transition-all duration-200
      hover:bg-gray-800 dark:hover:bg-gray-100
      hover:shadow-lg hover:shadow-gray-900/20
      active:scale-[0.98]
      disabled:opacity-50 disabled:cursor-not-allowed
    "
    {...props}
  >
    {children}
  </button>
);

// Secondary button - subtle
const SecondaryButton = ({ children, ...props }) => (
  <button
    className="
      px-6 py-3
      bg-gray-100 dark:bg-gray-800
      text-gray-900 dark:text-white
      font-medium
      rounded-xl
      transition-all duration-200
      hover:bg-gray-200 dark:hover:bg-gray-700
      active:scale-[0.98]
    "
    {...props}
  >
    {children}
  </button>
);

// Ghost button - minimal
const GhostButton = ({ children, ...props }) => (
  <button
    className="
      px-4 py-2
      text-gray-600 dark:text-gray-400
      font-medium
      rounded-lg
      transition-colors duration-200
      hover:text-gray-900 dark:hover:text-white
      hover:bg-gray-100 dark:hover:bg-gray-800
    "
    {...props}
  >
    {children}
  </button>
);

Cards

// Clean card with subtle elevation
const Card = ({ children, className = '' }) => (
  <div className={`
    bg-white dark:bg-gray-900
    rounded-2xl
    border border-gray-200 dark:border-gray-800
    shadow-sm
    hover:shadow-md
    transition-shadow duration-300
    ${className}
  `}>
    {children}
  </div>
);

// Interactive card
const InteractiveCard = ({ children, onClick }) => (
  <button
    onClick={onClick}
    className="
      w-full text-left
      bg-white dark:bg-gray-900
      rounded-2xl
      border border-gray-200 dark:border-gray-800
      p-6
      transition-all duration-300
      hover:border-gray-300 dark:hover:border-gray-700
      hover:shadow-lg
      hover:-translate-y-1
      active:scale-[0.99]
    "
  >
    {children}
  </button>
);

Input Fields

const Input = ({ label, error, ...props }) => (
  <div className="space-y-2">
    {label && (
      <label className="block text-sm font-medium text-gray-700 dark:text-gray-300">
        {label}
      </label>
    )}
    <input
      className={`
        w-full px-4 py-3
        bg-gray-50 dark:bg-gray-800
        border-2 rounded-xl
        text-gray-900 dark:text-white
        placeholder-gray-400 dark:placeholder-gray-500
        transition-all duration-200
        focus:outline-none focus:ring-0
        ${error
          ? 'border-red-500 focus:border-red-500'
          : 'border-transparent focus:border-blue-500 focus:bg-white dark:focus:bg-gray-900'
        }
      `}
      {...props}
    />
    {error && (
      <p className="text-sm text-red-500">{error}</p>
    )}
  </div>
);

Micro-Interactions

Transitions

// Standard transitions - ALWAYS use
const transitions = {
  fast: 'transition-all duration-150',      // Hover states
  normal: 'transition-all duration-200',    // Most interactions
  slow: 'transition-all duration-300',      // Card hovers, modals
  spring: 'transition-all duration-500 ease-out', // Page transitions
};

// Rule: Everything interactive should transition
// Rule: 150-300ms feels responsive, >500ms feels slow

Hover Effects

// Scale on hover (buttons, cards)
className="hover:scale-105 active:scale-95 transition-transform"

// Lift on hover (cards)
className="hover:-translate-y-1 hover:shadow-xl transition-all"

// Glow on hover (CTAs)
className="hover:shadow-lg hover:shadow-blue-500/25 transition-shadow"

// Border highlight (inputs

---

*Content truncated.*

When not to use it

  • Applying glassmorphism to text-heavy areas
  • Using glassmorphism on data tables
  • Applying glassmorphism to forms

Limitations

  • Cannot be used to create invisible buttons
  • Requires focus indicators for all interactive elements
  • Restricts font size variety to 3-4 sizes per page

How it compares

Unlike manual styling, this skill enforces mandatory WCAG 2.1 AA compliance and a strict 8px spacing grid for all UI elements.

Compared to similar skills

ui-web side by side with the closest alternatives in the catalog.

SkillInstallsUpdatedSafetyDifficulty
ui-web (this skill)14moNo flagsIntermediate
tailwind-design-system342moNo flagsIntermediate
web-design-reviewer77moNo flagsIntermediate
epic-ui-guidelines36moNo flagsBeginner

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