Maps domain entities and value objects to Rust structures to enforce business invariants and clear ownership.

Install

mkdir -p .claude/skills/m09-domain && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/8680" && unzip -o skill.zip -d .claude/skills/m09-domain && rm skill.zip

Installs to .claude/skills/m09-domain

Activation

This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.

CRITICAL: Use for domain modeling. Triggers: domain model, DDD, domain-driven design, entity, value object, aggregate, repository pattern, business rules, validation, invariant, 领域模型, 领域驱动设计, 业务规则
196 chars✓ has a “when” trigger
Intermediate

Key capabilities

  • Model entities and value objects
  • Enforce business invariants
  • Establish aggregate boundaries
  • Implement repository patterns

How it works

The skill maps domain-driven design concepts to Rust patterns like newtypes, structs, and traits.

Inputs & outputs

You give it
Domain concept
You get back
Rust domain model

When to use m09-domain

  • Defining domain entities and value objects
  • Implementing repository patterns
  • Establishing aggregate boundaries
  • Refining business rule enforcement

About this skill

Domain Modeling

Layer 2: Design Choices

Core Question

What is this concept's role in the domain?

Before modeling in code, understand:

  • Is it an Entity (identity matters) or Value Object (interchangeable)?
  • What invariants must be maintained?
  • Where are the aggregate boundaries?

Domain Concept → Rust Pattern

Domain ConceptRust PatternOwnership Implication
Entitystruct + IdOwned, unique identity
Value Objectstruct + Clone/CopyShareable, immutable
Aggregate Rootstruct owns childrenClear ownership tree
RepositorytraitAbstracts persistence
Domain EventenumCaptures state changes
Serviceimpl block / free fnStateless operations

Thinking Prompt

Before creating a domain type:

  1. What's the concept's identity?

    • Needs unique identity → Entity (Id field)
    • Interchangeable by value → Value Object (Clone/Copy)
  2. What invariants must hold?

    • Always valid → private fields + validated constructor
    • Transition rules → type state pattern
  3. Who owns this data?

    • Single owner (parent) → owned field
    • Shared reference → Arc/Rc
    • Weak reference → Weak

Trace Up ↑

To domain constraints (Layer 3):

"How should I model a Transaction?"
    ↑ Ask: What domain rules govern transactions?
    ↑ Check: domain-fintech (audit, precision requirements)
    ↑ Check: Business stakeholders (what invariants?)
Design QuestionTrace ToAsk
Entity vs Value Objectdomain-*What makes two instances "the same"?
Aggregate boundariesdomain-*What must be consistent together?
Validation rulesdomain-*What business rules apply?

Trace Down ↓

To implementation (Layer 1):

"Model as Entity"
    ↓ m01-ownership: Owned, unique
    ↓ m05-type-driven: Newtype for Id

"Model as Value Object"
    ↓ m01-ownership: Clone/Copy OK
    ↓ m05-type-driven: Validate at construction

"Model as Aggregate"
    ↓ m01-ownership: Parent owns children
    ↓ m02-resource: Consider Rc for shared within aggregate

Quick Reference

DDD ConceptRust PatternExample
Value ObjectNewtypestruct Email(String);
EntityStruct + IDstruct User { id: UserId, ... }
AggregateModule boundarymod order { ... }
RepositoryTraittrait UserRepo { fn find(...) }
Domain EventEnumenum OrderEvent { Created, ... }

Pattern Templates

Value Object

struct Email(String);

impl Email {
    pub fn new(s: &str) -> Result<Self, ValidationError> {
        validate_email(s)?;
        Ok(Self(s.to_string()))
    }
}

Entity

struct UserId(Uuid);

struct User {
    id: UserId,
    email: Email,
    // ... other fields
}

impl PartialEq for User {
    fn eq(&self, other: &Self) -> bool {
        self.id == other.id  // Identity equality
    }
}

Aggregate

mod order {
    pub struct Order {
        id: OrderId,
        items: Vec<OrderItem>,  // Owned children
        // ...
    }

    impl Order {
        pub fn add_item(&mut self, item: OrderItem) {
            // Enforce aggregate invariants
        }
    }
}

Common Mistakes

MistakeWhy WrongBetter
Primitive obsessionNo type safetyNewtype wrappers
Public fields with invariantsInvariants violatedPrivate + accessor
Leaked aggregate internalsBroken encapsulationMethods on root
String for semantic typesNo validationValidated newtype

Related Skills

WhenSee
Type-driven implementationm05-type-driven
Ownership for aggregatesm01-ownership
Domain error handlingm13-domain-error
Specific domain rulesdomain-*

When not to use it

  • Primitive obsession
  • Leaking aggregate internals

Limitations

  • Requires careful aggregate boundary design
  • Newtype wrappers add boilerplate

How it compares

It emphasizes domain invariants and ownership structures over simple data storage.

Compared to similar skills

m09-domain side by side with the closest alternatives in the catalog.

SkillInstallsUpdatedSafetyDifficulty
m09-domain (this skill)06moNo flagsIntermediate
deepwiki-rs259moReviewIntermediate
rust-symbol-analyzer36moNo flagsIntermediate
harness-boundary03moNo flagsAdvanced

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