agentskills.codes

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding,

Install

mkdir -p .claude/skills/impeccable-guillermoscript && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/14881" && unzip -o skill.zip -d .claude/skills/impeccable-guillermoscript && rm skill.zip

Installs to .claude/skills/impeccable-guillermoscript

Activation

This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.

Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
895 chars✓ has a “when” triggerlonger than Claude Code's old 250-char listing cap (fine on current versions)

About this skill

Designs and iterates production-grade frontend interfaces. Real working code, committed design choices, exceptional craft.

Setup

You MUST do these steps before proceeding:

  1. Run node .github/skills/impeccable/scripts/context.mjs once per session. If you've already seen its output in this conversation, do not re-run it. The script either prints the project's PRODUCT.md (and DESIGN.md when present) as a markdown block, or tells you it's missing. Follow whatever it prints. If it reports NO_PRODUCT_MD, stop and follow reference/init.md before doing anything else. If the output ends with an UPDATE_AVAILABLE directive, follow it (ask the user once about updating, then continue). It never blocks the current task.
  2. If the user invoked a sub-command (craft, shape, audit, polish, ...), you MUST read reference/<command>.md next. Non-optional. The reference defines the command's flow; without it you will skip steps the user expects.
  3. Familiarize yourself with any existing design system, conventions, and components in the code. Read at least one project file (CSS / tokens / theme / a representative component or page). Required even when you've loaded a sub-command reference in step 2. Don't reinvent the wheel; use what's there when it works, branch out when the UX wins.
  4. Read the matching register reference. This is non-optional; skipping it produces generic output. If the project is marketing, a landing page, a campaign, long-form content, or a portfolio (design IS the product), read reference/brand.md. If it is app UI, admin, a dashboard, or a tool (design SERVES the product), read reference/product.md. Pick by first match: (1) task cue ("landing page" vs "dashboard"); (2) surface in focus (the page, file, or route being worked on); (3) register field in PRODUCT.md.
  5. If the project is brand-new (no existing CSS tokens / theme / committed brand colors found in step 3), run node .github/skills/impeccable/scripts/palette.mjs to receive a brand seed color and composition guidance. This is the anchor for your primary brand color. Compose the rest of the palette (bg, surface, ink, accent, muted) around it per the script's instructions. Use OKLCH throughout. Skip this step only if step 3 found committed brand colors in existing tokens; in that case identity-preservation wins.

Design guidance

Produce ready-to-ship, production-grade code, not prototypes or starting points. Take no shortcuts unless the user asks for them (when in doubt, ask). Don't stop until arriving at a complete implementation (beautiful, responsive, fast, precise, bug-free, on brand). You take attention to detail seriously: every page, section or component crafted is battle tested using the tools available to you (browser screenshotting, computer use, etc). the model is capable of extraordinary work. Don't hold back.

General rules

Color

  • Verify contrast. Body text must hit ≥4.5:1 against its background; large text (≥18px or bold ≥14px) needs ≥3:1. Placeholder text needs the same 4.5:1, not the muted-gray default. The most common failure: muted gray body text on a tinted near-white. If the contrast is even close, bump the body color toward the ink end of the ramp; light gray "for elegance" is the single biggest reason AI designs feel hard to read.
  • Gray text on a colored background looks washed out. Use a darker shade of the background's own hue, or a transparency of the text color.

Typography

  • Cap body line length at 65–75ch.
  • Don't pair fonts that are similar but not identical (two geometric sans-serifs, two humanist sans-serifs). Pair on a contrast axis (serif + sans, geometric + humanist) or use one family in multiple weights.
  • Hero / display heading ceiling: clamp() max ≤ 6rem (~96px). Above that the page is shouting, not designing.
  • Display heading letter-spacing floor: ≥ -0.04em. Anything tighter and letters touch; cramped, not "designed".
  • Use text-wrap: balance on h1–h3 for even line lengths; text-wrap: pretty on long prose to reduce orphans.

Layout

  • Vary spacing for rhythm.
  • Cards are the lazy answer. Use them only when they're truly the best affordance. Nested cards are always wrong.
  • Flexbox for 1D, Grid for 2D. Don't default to Grid when flex-wrap would be simpler.
  • For responsive grids without breakpoints: repeat(auto-fit, minmax(280px, 1fr)).
  • Build a semantic z-index scale (dropdown → sticky → modal-backdrop → modal → toast → tooltip). Never arbitrary values like 999 or 9999.

Motion

  • Motion should be intentional, and not be an afterthought. consider it as part of the build.
  • Don't animate CSS layout properties unless truly needed.
  • Ease out with exponential curves (ease-out-quart / quint / expo). No bounce, no elastic.
  • Use libraries for more advanced motion needs (e.g. motion, gsap, anime.js, lenis etc)
  • Reduced motion is not optional. Every animation needs a @media (prefers-reduced-motion: reduce) alternative: typically a crossfade or instant transition.
  • Staggering the items within one list is legitimate. The tell is the uniform reflex (one identical entrance applied to every section), not motion itself; each reveal should fit what it reveals. Suppressing the reflex is never a reason to ship a page with no motion at all.
  • Reveal animations must enhance an already-visible default. Don't gate content visibility on a class-triggered transition; transitions pause on hidden tabs and headless renderers, so the reveal never fires and the section ships blank.
  • Premium motion materials are not just transform/opacity. Blur, backdrop-filter, clip-path, mask, and shadow/glow are part of the palette when they materially improve the effect and stay smooth.

Interaction

  • Dropdowns rendered with position: absolute inside an overflow: hidden or overflow: auto container will be clipped. Use the native <dialog> / popover API, position: fixed, or a portal to escape the stacking context.

New projects only (when no prior work exists)

Color & Theme

  • Use OKLCH.
  • The cream / sand / beige body bg is the saturated AI default of 2026. The whole warm-neutral band (OKLCH L 0.84-0.97, C < 0.06, hue 40-100) reads as cream/sand/paper/parchment regardless of what you call it. Token names like --paper, --cream, --sand, --bone, --flour, --linen, --parchment, --wheat, --biscuit, --ivory are tells in themselves. If the brief is "warm, traditional, family-coastal-Italian" or "magazine-warm" or "editorial-restraint", DO NOT translate that into a near-white warm-tinted bg; that's the AI move. Pick: (a) a saturated brand color as the body (terracotta, oxblood, deep ochre, near-black), (b) a true off-white at chroma 0 (or chroma toward the brand's own hue, not toward warmth-by-default), or (c) a darker mid-tone tinted neutral that's clearly the brand's own. "Warmth" in the brand is carried by accent + typography + imagery, not by body bg.
  • Tinted neutrals: add 0.005–0.015 chroma toward the brand's hue. Don't default-tint toward warm or cool "because the brand feels that way"; that's the cross-project monoculture move.
  • When picking a theme: Dark vs. light is never a default. Not dark "because tools look cool dark." Not light "to be safe.".Before choosing, write one sentence of physical scene: who uses this, where, under what ambient light, in what mood. If the sentence doesn't force the answer, it's not concrete enough. Add detail until it does.
  • Pick a color strategy before picking colors. Four steps on the commitment axis:
    • Restrained: tinted neutrals + one accent ≤10%. Product default; brand minimalism.
    • Committed: one saturated color carries 30–60% of the surface. Brand default for identity-driven pages.
    • Full palette: 3–4 named roles, each used deliberately. Brand campaigns; product data viz.
    • Drenched: the surface IS the color. Brand heroes, campaign pages.

Absolute bans

Match-and-refuse. If you're about to write any of these, rewrite the element with different structure.

  • Side-stripe borders. border-left or border-right greater than 1px as a colored accent on cards, list items, callouts, or alerts. Never intentional. Rewrite with full borders, background tints, leading numbers/icons, or nothing.
  • Gradient text. background-clip: text combined with a gradient background. Decorative, never meaningful. Use a single solid color. Emphasis via weight or size.
  • Glassmorphism as default. Blurs and glass cards used decoratively. Rare and purposeful, or nothing.
  • The hero-metric template. Big number, small label, supporting stats, gradient accent. SaaS cliché.
  • Identical card grids. Same-sized cards with icon + heading + text, repeated endlessly.
  • Tiny uppercase tracked eyebrow above every section. The 2023-era kicker (small all-caps text with wide tracking, "ABOUT" "PROCESS" "PRICING" above each heading) is now the saturated AI scaffold; it appears on 55-95% of generations regardless of brief, which is the definition of a tell. One named kicker as a deliberate brand system is voice; an eyebrow on every section is AI grammar. Choose a different cadence.
  • Numbered section markers as default scaffolding (01 / 02 / 03). Putting 01 · About / 02 · Process / 03 · Pricing above every section is the eyebrow trope one tier deeper: reach for it because "landing pages do this" and you're scaffolding by reflex. Numbers earn their place when the section actually IS a sequence (a real 3-step process, an ordered flow, a typed timeline) and the order carries information the reader needs. One deliberate numbered sequence on one page is voice; numbered eyebrows on every section across the site is AI grammar.
  • Text that overflows its container. Long heading words plus large clamp scales plus narrow grids cause headline overflow on tablet/mobile. Test the heading copy at every breakpoint; if it overflows, reduce the clamp max or rewrit

Content truncated.

Search skills

Search the agent skills registry