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gameobject-component-list-all

List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.

Install

mkdir -p .claude/skills/gameobject-component-list-all-togusa09 && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/15883" && unzip -o skill.zip -d .claude/skills/gameobject-component-list-all-togusa09 && rm skill.zip

Installs to .claude/skills/gameobject-component-list-all-togusa09

Activation

This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.

List C# class names extended from UnityEngine.Component. Use this to find component type names for 'gameobject-component-add' tool. Results are paginated to avoid overwhelming responses.
186 charsno explicit “when” trigger

About this skill

GameObject / Component / List All

How to Call

unity-mcp-cli run-tool gameobject-component-list-all --input '{
  "search": "string_value",
  "page": 0,
  "pageSize": 0
}'

For complex input (multi-line strings, code), save the JSON to a file and use:

unity-mcp-cli run-tool gameobject-component-list-all --input-file args.json

Or pipe via stdin (recommended):

unity-mcp-cli run-tool gameobject-component-list-all --input-file - <<'EOF'
{"param": "value"}
EOF

Troubleshooting

If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.

Input

NameTypeRequiredDescription
searchstringNoSubstring for searching components. Could be empty.
pageintegerNoPage number (0-based). Default is 0.
pageSizeintegerNoNumber of items per page. Default is 5. Max is 500.

Input JSON Schema

{
  "type": "object",
  "properties": {
    "search": {
      "type": "string"
    },
    "page": {
      "type": "integer"
    },
    "pageSize": {
      "type": "integer"
    }
  }
}

Output

Output JSON Schema

{
  "type": "object",
  "properties": {
    "result": {
      "$ref": "#/$defs/com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject+ComponentListResult"
    }
  },
  "$defs": {
    "System.String[]": {
      "type": "array",
      "items": {
        "type": "string"
      }
    },
    "com.IvanMurzak.Unity.MCP.Editor.API.Tool_GameObject+ComponentListResult": {
      "type": "object",
      "properties": {
        "Items": {
          "$ref": "#/$defs/System.String[]",
          "description": "Array of component type names for the current page."
        },
        "Page": {
          "type": "integer",
          "description": "Current page number (0-based)."
        },
        "PageSize": {
          "type": "integer",
          "description": "Number of items per page."
        },
        "TotalCount": {
          "type": "integer",
          "description": "Total number of matching components."
        },
        "TotalPages": {
          "type": "integer",
          "description": "Total number of pages available."
        }
      },
      "required": [
        "Page",
        "PageSize",
        "TotalCount",
        "TotalPages"
      ]
    }
  },
  "required": [
    "result"
  ]
}

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