fixing-motion-performance
Fixes animation stutter and performance issues by auditing layout, paint, and composite operations.
Install
mkdir -p .claude/skills/fixing-motion-performance && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/4008" && unzip -o skill.zip -d .claude/skills/fixing-motion-performance && rm skill.zipInstalls to .claude/skills/fixing-motion-performance
Activation
This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.
Audit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects. Use when animations stutter, transitions jank, or reviewing CSS/JS animation performance.Key capabilities
- →Audit animation code for layout thrashing
- →Identify compositor property usage
- →Report violations in CSS and JS animations
- →Suggest code-level fixes for stuttering UI
- →Enforce rendering priority rules
How it works
It reviews animation code against rendering priority rules to identify and fix performance bottlenecks like layout thrashing and improper compositor property usage.
Inputs & outputs
When to use fixing-motion-performance
- →Fixing stuttering UI transitions
- →Optimizing CSS animations for 60fps
- →Debugging scroll-linked motion
- →Improving animation performance with transform and opacity
About this skill
fixing-motion-performance
Fix animation performance issues.
how to use
-
/fixing-motion-performanceApply these constraints to any UI animation work in this conversation. -
/fixing-motion-performance <file>Review the file against all rules below and report:- violations (quote the exact line or snippet)
- why it matters (one short sentence)
- a concrete fix (code-level suggestion)
Do not migrate animation libraries unless explicitly requested. Apply rules within the existing stack.
when to apply
Reference these guidelines when:
- adding or changing UI animations (CSS, WAAPI, Motion, rAF, GSAP)
- refactoring janky interactions or transitions
- implementing scroll-linked motion or reveal-on-scroll
- animating layout, filters, masks, gradients, or CSS variables
- reviewing components that use will-change, transforms, or measurement
rendering steps glossary
- composite: transform, opacity
- paint: color, borders, gradients, masks, images, filters
- layout: size, position, flow, grid, flex
rule categories by priority
| priority | category | impact |
|---|---|---|
| 1 | never patterns | critical |
| 2 | choose the mechanism | critical |
| 3 | measurement | high |
| 4 | scroll | high |
| 5 | paint | medium-high |
| 6 | layers | medium |
| 7 | blur and filters | medium |
| 8 | view transitions | low |
| 9 | tool boundaries | critical |
quick reference
1. never patterns (critical)
- do not interleave layout reads and writes in the same frame
- do not animate layout continuously on large or meaningful surfaces
- do not drive animation from scrollTop, scrollY, or scroll events
- no requestAnimationFrame loops without a stop condition
- do not mix multiple animation systems that each measure or mutate layout
2. choose the mechanism (critical)
- default to transform and opacity for motion
- use JS-driven animation only when interaction requires it
- paint or layout animation is acceptable only on small, isolated surfaces
- one-shot effects are acceptable more often than continuous motion
- prefer downgrading technique over removing motion entirely
3. measurement (high)
- measure once, then animate via transform or opacity
- batch all DOM reads before writes
- do not read layout repeatedly during an animation
- prefer FLIP-style transitions for layout-like effects
- prefer approaches that batch measurement and writes
4. scroll (high)
- prefer Scroll or View Timelines for scroll-linked motion when available
- use IntersectionObserver for visibility and pausing
- do not poll scroll position for animation
- pause or stop animations when off-screen
- scroll-linked motion must not trigger continuous layout or paint on large surfaces
5. paint (medium-high)
- paint-triggering animation is allowed only on small, isolated elements
- do not animate paint-heavy properties on large containers
- do not animate CSS variables for transform, opacity, or position
- do not animate inherited CSS variables
- scope animated CSS variables locally and avoid inheritance
6. layers (medium)
- compositor motion requires layer promotion, never assume it
- use will-change temporarily and surgically
- avoid many or large promoted layers
- validate layer behavior with tooling when performance matters
7. blur and filters (medium)
- keep blur animation small (<=8px)
- use blur only for short, one-time effects
- never animate blur continuously
- never animate blur on large surfaces
- prefer opacity and translate before blur
8. view transitions (low)
- use view transitions only for navigation-level changes
- avoid view transitions for interaction-heavy UI
- avoid view transitions when interruption or cancellation is required
- treat size changes as potentially layout-triggering
9. tool boundaries (critical)
- do not migrate or rewrite animation libraries unless explicitly requested
- apply these rules within the existing animation system
- never partially migrate APIs or mix styles within the same component
common fixes
/* layout thrashing: animate transform instead of width */
/* before */ .panel { transition: width 0.3s; }
/* after */ .panel { transition: transform 0.3s; }
/* scroll-linked: use scroll-timeline instead of JS */
/* before */ window.addEventListener('scroll', () => el.style.opacity = scrollY / 500)
/* after */ .reveal { animation: fade-in linear; animation-timeline: view(); }
// measurement: batch reads before writes (FLIP)
// before — layout thrash
el.style.left = el.getBoundingClientRect().left + 10 + 'px';
// after — measure once, animate via transform
const first = el.getBoundingClientRect();
el.classList.add('moved');
const last = el.getBoundingClientRect();
el.style.transform = `translateX(${first.left - last.left}px)`;
requestAnimationFrame(() => { el.style.transition = 'transform 0.3s'; el.style.transform = ''; });
review guidance
- enforce critical rules first (never patterns, tool boundaries)
- choose the least expensive rendering work that matches the intent
- for any non-default choice, state the constraint that justifies it (surface size, duration, or interaction requirement)
- when reviewing, prefer actionable notes and concrete alternatives over theory
When not to use it
- →When migrating animation libraries without explicit request
Limitations
- →Does not support library migration
- →Requires manual application of suggested fixes
How it compares
It provides specific, actionable code-level fixes based on rendering priority rather than just identifying jank.
Compared to similar skills
fixing-motion-performance side by side with the closest alternatives in the catalog.
| Skill | Installs | Updated | Safety | Difficulty |
|---|---|---|---|---|
| fixing-motion-performance (this skill) | 1 | 5mo | No flags | Intermediate |
| 1k-performance | 4 | 1mo | No flags | Advanced |
| genie | 0 | 1mo | Review | Advanced |
| nextjs-developer | 328 | 2mo | No flags | Advanced |
Try saying
Example prompts that trigger this skill in your AI assistant.
You might also like
1k-performance
OneKeyHQ
Performance optimization for React/React Native — re-renders, memoization, FlashList, memory leaks, and bundle size.
genie
Genie-sa
Drive live DevTools on a RUNNING React, React Native, or TanStack app with the `genie-react` CLI. Use it to inspect components, explain renders, audit effect schedules and hotness, read Query or Router state, force hard-to-reach UI, and prove a change with repeated runtime captures. Pair it with age
nextjs-developer
zenobi-us
Expert Next.js developer mastering Next.js 14+ with App Router and full-stack features. Specializes in server components, server actions, performance optimization, and production deployment with focus on building fast, SEO-friendly applications.
angular
sickn33
Modern Angular (v20+) expert with deep knowledge of Signals, Standalone Components, Zoneless applications, SSR/Hydration, and reactive patterns. Use PROACTIVELY for Angular development, component architecture, state management, performance optimization, and migration to modern patterns.
chrome-devtools
mrgoonie
Browser automation, debugging, and performance analysis using Puppeteer CLI scripts. Use for automating browsers, taking screenshots, analyzing performance, monitoring network traffic, web scraping, form automation, and JavaScript debugging.
flutter-expert
sickn33
Master Flutter development with Dart 3, advanced widgets, and multi-platform deployment. Handles state management, animations, testing, and performance optimization for mobile, web, desktop, and embedded platforms. Use PROACTIVELY for Flutter architecture, UI implementation, or cross-platform features.