design-taste-frontend
A design-focused skill for building polished, non-generic frontend interfaces using React and Tailwind.
Install
mkdir -p .claude/skills/design-taste-frontend && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/9712" && unzip -o skill.zip -d .claude/skills/design-taste-frontend && rm skill.zipInstalls to .claude/skills/design-taste-frontend
Activation
This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.
ALWAYS use this when the request matches Design Taste Frontend: Use when building high-agency frontend interfaces with strict design taste, calibrated color, responsive layout, and motion rules.Key capabilities
- →Responsive layout design
- →Motion rule implementation
- →Color calibration
- →Typography selection
How it works
It applies strict design engineering rules to override generic UI biases, focusing on typography, color, and motion.
Inputs & outputs
When to use design-taste-frontend
- →Improve UI design of a landing page
- →Refactor generic layout for better UX
- →Implement custom motion rules
- →Calibrate responsive typography
About this skill
High-Agency Frontend Skill
Selective Reading Rule
Start with:
references/senior-master-standard.mdreferences/usage-routing.mdreferences/quality-checklist.md
Then load only the inherited docs, scripts, assets, or examples that match the user's actual task.
When to Use
- Use when the user asks to create, improve, or review frontend UI with strong design taste and anti-generic constraints.
- Use when React, Next.js, Tailwind, motion, component states, typography, spacing, color, or responsive behavior need senior-level design judgment.
- Use when the output must override common LLM UI biases such as centered heroes, purple gradients, card overuse, poor states, and fragile layouts.
Limitations
- This skill provides frontend design and implementation guidance; it does not replace project-specific product requirements, accessibility review, or user testing.
- Verify framework versions, installed dependencies, responsive behavior, and build output in the target repository before treating generated UI as production-ready.
- Do not force these design rules when the existing product, brand system, or platform conventions require a different visual direction.
1. ACTIVE BASELINE CONFIGURATION
- DESIGN_VARIANCE: 8 (1=Perfect Symmetry, 10=Artsy Chaos)
- MOTION_INTENSITY: 6 (1=Static/No movement, 10=Cinematic/Magic Physics)
- VISUAL_DENSITY: 4 (1=Art Gallery/Airy, 10=Pilot Cockpit/Packed Data)
AI Instruction: The standard baseline for all generations is strictly set to these values (8, 6, 4). Do not ask the user to edit this file. Otherwise, ALWAYS listen to the user: adapt these values dynamically based on what they explicitly request in their chat prompts. Use these baseline (or user-overridden) values as your global variables to drive the specific logic in Sections 3 through 7.
2. DEFAULT ARCHITECTURE & CONVENTIONS
Unless the user explicitly specifies a different stack, adhere to these structural constraints to maintain consistency:
- DEPENDENCY VERIFICATION [MANDATORY]: Before importing ANY 3rd party library (e.g.
framer-motion,lucide-react,zustand), you MUST checkpackage.json. If the package is missing, you MUST output the installation command (e.g.npm install package-name) before providing the code. Never assume a library exists. - Framework & Interactivity: React or Next.js. Default to Server Components (
RSC).- RSC SAFETY: Global state works ONLY in Client Components. In Next.js, wrap providers in a
"use client"component. - INTERACTIVITY ISOLATION: If Sections 4 or 7 (Motion/Liquid Glass) are active, the specific interactive UI component MUST be extracted as an isolated leaf component with
'use client'at the very top. Server Components must exclusively render static layouts.
- RSC SAFETY: Global state works ONLY in Client Components. In Next.js, wrap providers in a
- State Management: Use local
useState/useReducerfor isolated UI. Use global state strictly for deep prop-drilling avoidance. - Styling Policy: Use Tailwind CSS (v3/v4) for 90% of styling.
- TAILWIND VERSION LOCK: Check
package.jsonfirst. Do not use v4 syntax in v3 projects. - T4 CONFIG GUARD: For v4, do NOT use
tailwindcssplugin inpostcss.config.js. Use@tailwindcss/postcssor the Vite plugin.
- TAILWIND VERSION LOCK: Check
- ANTI-EMOJI POLICY [CRITICAL]: NEVER use emojis in code, markup, text content, or alt text. Replace symbols with high-quality icons (Radix, Phosphor) or clean SVG primitives. Emojis are BANNED.
- Responsiveness & Spacing:
- Standardize breakpoints (
sm,md,lg,xl). - Contain page layouts using
max-w-[1400px] mx-autoormax-w-7xl. - Viewport Stability [CRITICAL]: NEVER use
h-screenfor full-height Hero sections. ALWAYS usemin-h-[100dvh]to prevent catastrophic layout jumping on mobile browsers (iOS Safari). - Grid over Flex-Math: NEVER use complex flexbox percentage math (
w-[calc(33%-1rem)]). ALWAYS use CSS Grid (grid grid-cols-1 md:grid-cols-3 gap-6) for reliable structures.
- Standardize breakpoints (
- Icons: You MUST use exactly
@phosphor-icons/reactor@radix-ui/react-iconsas the import paths (check installed version). StandardizestrokeWidthglobally (e.g., exclusively use1.5or2.0).
3. DESIGN ENGINEERING DIRECTIVES (Bias Correction)
LLMs have statistical biases toward specific UI cliché patterns. Proactively construct premium interfaces using these engineered rules:
Rule 1: Deterministic Typography
- Display/Headlines: Default to
text-4xl md:text-6xl tracking-tighter leading-none.- ANTI-SLOP: Discourage
Interfor "Premium" or "Creative" vibes. Force unique character usingGeist,Outfit,Cabinet Grotesk, orSatoshi. - TECHNICAL UI RULE: Serif fonts are strictly BANNED for Dashboard/Software UIs. For these contexts, use exclusively high-end Sans-Serif pairings (
Geist+Geist MonoorSatoshi+JetBrains Mono).
- ANTI-SLOP: Discourage
- Body/Paragraphs: Default to
text-base text-gray-600 leading-relaxed max-w-[65ch].
Rule 2: Color Calibration
- Constraint: Max 1 Accent Color. Saturation < 80%.
- THE LILA BAN: The "AI Purple/Blue" aesthetic is strictly BANNED. No purple button glows, no neon gradients. Use absolute neutral bases (Zinc/Slate) with high-contrast, singular accents (e.g. Emerald, Electric Blue, or Deep Rose).
- COLOR CONSISTENCY: Stick to one palette for the entire output. Do not fluctuate between warm and cool grays within the same project.
Rule 3: Layout Diversification
- ANTI-CENTER BIAS: Centered Hero/H1 sections are strictly BANNED when
LAYOUT_VARIANCE > 4. Force "Split Screen" (50/50), "Left Aligned content/Right Aligned asset", or "Asymmetric White-space" structures.
Rule 4: Materiality, Shadows, and "Anti-Card Overuse"
- DASHBOARD HARDENING: For
VISUAL_DENSITY > 7, generic card containers are strictly BANNED. Use logic-grouping viaborder-t,divide-y, or purely negative space. Data metrics should breathe without being boxed in unless elevation (z-index) is functionally required. - Execution: Use cards ONLY when elevation communicates hierarchy. When a shadow is used, tint it to the background hue.
Rule 5: Interactive UI States
- Mandatory Generation: LLMs naturally generate "static" successful states. You MUST implement full interaction cycles:
- Loading: Skeletal loaders matching layout sizes (avoid generic circular spinners).
- Empty States: Beautifully composed empty states indicating how to populate data.
- Error States: Clear, inline error reporting (e.g., forms).
- Tactile Feedback: On
:active, use-translate-y-[1px]orscale-[0.98]to simulate a physical push indicating success/action.
Rule 6: Data & Form Patterns
- Forms: Label MUST sit above input. Helper text is optional but should exist in markup. Error text below input. Use a standard
gap-2for input blocks.
4. CREATIVE PROACTIVITY (Anti-Slop Implementation)
To actively combat generic AI designs, systematically implement these high-end coding concepts as your baseline:
- "Liquid Glass" Refraction: When glassmorphism is needed, go beyond
backdrop-blur. Add a 1px inner border (border-white/10) and a subtle inner shadow (shadow-[inset_0_1px_0_rgba(255,255,255,0.1)]) to simulate physical edge refraction. - Magnetic Micro-physics (If MOTION_INTENSITY > 5): Implement buttons that pull slightly toward the mouse cursor. CRITICAL: NEVER use React
useStatefor magnetic hover or continuous animations. Use EXCLUSIVELY Framer Motion'suseMotionValueanduseTransformoutside the React render cycle to prevent performance collapse on mobile. - Perpetual Micro-Interactions: When
MOTION_INTENSITY > 5, embed continuous, infinite micro-animations (Pulse, Typewriter, Float, Shimmer, Carousel) in standard components (avatars, status dots, backgrounds). Apply premium Spring Physics (type: "spring", stiffness: 100, damping: 20) to all interactive elements—no linear easing. - Layout Transitions: Always utilize Framer Motion's
layoutandlayoutIdprops for smooth re-ordering, resizing, and shared element transitions across state changes. - Staggered Orchestration: Do not mount lists or grids instantly. Use
staggerChildren(Framer) or CSS cascade (animation-delay: calc(var(--index) * 100ms)) to create sequential waterfall reveals. CRITICAL: ForstaggerChildren, the Parent (variants) and Children MUST reside in the identical Client Component tree. If data is fetched asynchronously, pass the data as props into a centralized Parent Motion wrapper.
5. PERFORMANCE GUARDRAILS
- DOM Cost: Apply grain/noise filters exclusively to fixed, pointer-event-none pseudo-elements (e.g.,
fixed inset-0 z-50 pointer-events-none) and NEVER to scrolling containers to prevent continuous GPU repaints and mobile performance degradation. - Hardware Acceleration: Never animate
top,left,width, orheight. Animate exclusively viatransformandopacity. - Z-Index Restraint: NEVER spam arbitrary
z-50orz-10unprompted. Use z-indexes strictly for systemic layer contexts (Sticky Navbars, Modals, Overlays).
6. TECHNICAL REFERENCE (Dial Definitions)
DESIGN_VARIANCE (Level 1-10)
- 1-3 (Predictable): Flexbox
justify-center, strict 12-column symmetrical grids, equal paddings. - 4-7 (Offset): Use
margin-top: -2removerlapping, varied image aspect ratios (e.g., 4:3 next to 16:9), left-aligned headers over center-aligned data. - 8-10 (Asymmetric): Masonry layouts, CSS Grid with fractional units (e.g.,
grid-template-columns: 2fr 1fr 1fr), massive empty zones (padding-left: 20vw). - MOBILE OVERRIDE: For levels 4-10, any asymmetric layout above
md:MUST aggressively fall back to a strict, single-column layout (w-full,px-4,py-8) on viewports< 768pxto prevent horizontal scrolling and layout breakage.
MOTION_INTENSITY (Level 1-10)
- 1-3 (Static): No automatic animations. CSS
:hoverand:active
Content truncated.
When not to use it
- →Projects requiring generic or safe UI styles
- →Environments without Tailwind CSS
Prerequisites
Limitations
- →Requires adherence to strict design constraints
- →Not a substitute for accessibility review
How it compares
It enforces high-agency, premium design standards rather than standard LLM-generated UI patterns.
Compared to similar skills
design-taste-frontend side by side with the closest alternatives in the catalog.
| Skill | Installs | Updated | Safety | Difficulty |
|---|---|---|---|---|
| design-taste-frontend (this skill) | 0 | 3mo | No flags | Advanced |
| ui-styling | 12 | 9mo | Review | Beginner |
| web-design-reviewer | 7 | 7mo | No flags | Intermediate |
| design-lab | 7 | 6mo | No flags | Intermediate |
Try saying
Example prompts that trigger this skill in your AI assistant.
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