arena-debug
Specific debugging workflows for gameplay logic, breach-room transitions, and player movement.
Install
mkdir -p .claude/skills/arena-debug && curl -L -o skill.zip "https://agentskills.codes/api/skills/download/12362" && unzip -o skill.zip -d .claude/skills/arena-debug && rm skill.zipInstalls to .claude/skills/arena-debug
Activation
This is the description your AI agent reads to decide when to run this skill — the better it matches your request, the more reliably it fires.
Debug zero-G gameplay, breach-room transitions, projectile logic, and player movement issues in Orbital Breach.Key capabilities
- →Debug zero-G gameplay issues
- →Troubleshoot breach-room transitions
- →Analyze projectile logic problems
- →Resolve player movement issues
- →Identify client-only, server-authoritative, or shared-contract issues
How it works
The skill investigates gameplay bugs by reproducing the issue, identifying its scope (client/server/shared), checking invariants, and tracing through relevant modules.
Inputs & outputs
When to use arena-debug
- →Fixing zero-G movement bugs
- →Debugging projectile trajectories
- →Resolving breach transition logic
About this skill
Arena Debug
Use this skill for gameplay bugs that involve movement, collision, projectiles, breach transitions, or team-state logic.
Investigation order
- Reproduce or restate the bug precisely.
- Identify whether the issue is client-only, server-authoritative, or shared-contract related.
- Check the relevant invariants in
CLAUDE.md. - Trace the bug through the narrowest likely modules first.
- Add or update a focused test if the broken behavior is expressed by a pure function.
Strong clues in this repo
shared/bugs often require both client and server updates.- Camera or breach issues usually involve
player,camera,arena, or the round state machine. - Projectile bugs often cross client visuals, hit classification, and authoritative server logic.
When not to use it
- →For bugs unrelated to movement, collision, projectiles, breach transitions, or team-state logic
- →When the issue is not in Orbital Breach game
Limitations
- →Limited to Orbital Breach game bugs
- →Requires access to client, server, shared, and test TypeScript files
- →Requires manual reproduction or restatement of the bug
How it compares
This provides a structured investigation order for specific game bugs, unlike a general debugging approach.
Compared to similar skills
arena-debug side by side with the closest alternatives in the catalog.
| Skill | Installs | Updated | Safety | Difficulty |
|---|---|---|---|---|
| arena-debug (this skill) | 0 | 4mo | No flags | Intermediate |
| chrome-devtools | 41 | 7mo | Review | Intermediate |
| obsidian-local-dev-loop | 3 | 26d | Review | Intermediate |
| testing | 5 | 2mo | Review | Intermediate |
Try saying
Example prompts that trigger this skill in your AI assistant.
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